﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Floor_5_Leveling
{
    class Joachim : Mob
    {
        public bool hasHappened = false;

        public Joachim()
        {
            this.Identifier = "Joachim";
            this.gold = 200;
            this.health = 1000;
            this.maxHealth = 1000;
            this.xp = 2000 * 2;
            this.damageMin = 45;
            this.damageMax = 65;
            this.maxHeal = 700;
            this.minHeal = 400;
            this.level = 10;
            this.healPoint = 5;
        }

        public void ResetStats(Joachim joach)
        {
            joach.health = joach.maxHealth;
        }
    }
}
